make(true); } public static function getOptions() { return Unity::orderBy('value','asc')->get()->pluck('value','id')->toArray(); } public static function getSelectByFamily($family_id) { $values = Unity::byFamily($family_id)->get(); $data = []; foreach ($values as $value) { $data[] = ['id' => $value->id, 'text' => $value->value]; } return collect($data)->sortBy('text')->values()->all(); } public static function getAll() { return Unity::orderBy('value','asc')->get(); } public static function get($id) { return Unity::find($id); } public static function store($data) { $id = isset($data['id']) ? $data['id'] : false; $item = $id ? self::update($data) : self::create($data); return $item->id; } public static function create($data) { return Unity::create($data); } public static function update($data) { return Unity::find($id)->update($data); } public static function destroy($id) { return Unity::destroy($id); } }